I don't see anything really wrong with the limit the way it was. if you want to add something different to the way the limit works, it shouldn't completely kill the way the game currently works. on a standard server(last few V2's I played) I had a mule, 2-3 traders, a few golems, sheep, and cows. that would put me way over your tame limit unless I got the tame skill. even then I'd have to grind leveling it up even though I'd never use it.
on most servers blue magic is the skill used to make golems. if someone were making golems they wouldn't need the tame skill(which is crap anyway) because they could make better monsters than they could tame. would they then have to get a skill just to have the monsters they make with a different skill? this would be like basing the amount of land you can claim on your farming skill, it just makes no sense.
@Kaios doesn't seem to work anymore
back to the reason I started this thread: hey Mickey, any chance you can fix this?