so why don't you put up an original and creative server Kaios? I understand what you are saying that's wrong but I also want to know your solution.
The solution is get more players to play the game. It's not worth making any sort of server right now to have 5-10 people play it for a week when it can takes months to make a new server. Half of those people will probably quit if they don't like something new added.
I could easily just convert Future content -> Hex server content and put up a server with like 15 very large quests (100x100+) and 20 smaller ones. It would probably take a week to do that, and I wouldn't see more then 15 people online and waste money on a dedicated server.
You can't get 40+ players online like 4-5 yrs ago. Low player population is just a grind fest where you need to make a trader first or hope you know someone online who will gear you up.
Heck Future is entirely from scratch and only 75% of its content was played by 1 person. 3-4 players got to around 50% I would say. New creative servers don't work because most are just playing for nostalgia sake.
Edit:
Kaios posted when I was typing this out, I agree with his opinion also.