Author Topic: Carnage  (Read 14367 times)

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Offline Saint

Re: Carnage
« Reply #80 on: July 01, 2015, 11:44:56 am »
Yea i keep getting the same white screen, I've even tried redownloading all the files. Anyone else been able to log on today?

Offline Mystiful

Re: Carnage
« Reply #81 on: July 01, 2015, 01:11:00 pm »
This guy had been playing for probably about 2 hours straight then this   BOOTED : Expected Info2 packet  : 1 : <his IP #>  and when this happened, there are many including myself that can't log on, all Winsock 10053. I will eventually post something that helps I hope.

~]# ping 8.26.21.7
PING 8.26.21.7 (8.26.21.7) 56(84) bytes of data.
64 bytes from 8.26.21.7: icmp_seq=1 ttl=115 time=267 ms
64 bytes from 8.26.21.7: icmp_seq=2 ttl=115 time=275 ms
64 bytes from 8.26.21.7: icmp_seq=3 ttl=115 time=267 ms
64 bytes from 8.26.21.7: icmp_seq=4 ttl=115 time=267 ms
64 bytes from 8.26.21.7: icmp_seq=5 ttl=115 time=401 ms

--- 8.26.21.7 ping statistics ---
5 packets transmitted, 5 received, 0% packet loss, time 4406ms
===========
~]# telnet 8.26.21.7 3389
Trying 8.26.21.7...
Connected to 8.26.21.7.
Escape character is '^]'.
^]
telnet> q
Connection closed.

Offline Miner 49er

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Re: Carnage
« Reply #82 on: July 01, 2015, 01:12:01 pm »
Yea, I'm getting that too. I took a quick look and it does seem the be the server.

This is the packets from the communication with Carnage, it receives no response after login is sent.
Which is why it just hangs at the white screen.

http://puu.sh/iJGM7/f3e5be944a.png

For reference, this is how it should look on a normal server.
http://puu.sh/iJGZY/e29b3613f2.png

Maybe try disabling Qos packet scheduling? I've had issues in the past when it was enabled.

https://technet.microsoft.com/en-us/library/bb870370(v=office.12).aspx
« Last Edit: July 01, 2015, 01:15:37 pm by Miner 49er »

Offline Roarion

Re: Carnage
« Reply #83 on: July 01, 2015, 01:49:27 pm »
Yea, I'm getting that too. I took a quick look and it does seem the be the server.

This is the packets from the communication with Carnage, it receives no response after login is sent.
Which is why it just hangs at the white screen.

http://puu.sh/iJGM7/f3e5be944a.png

For reference, this is how it should look on a normal server.
http://puu.sh/iJGZY/e29b3613f2.png

Maybe try disabling Qos packet scheduling? I've had issues in the past when it was enabled.

https://technet.microsoft.com/en-us/library/bb870370(v=office.12).aspx

That's not whats wrong. There is a reason you can't get those packets from Carnage that's Mysti fault on the server.  ::)
« Last Edit: July 01, 2015, 01:51:55 pm by Roarion »
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Dementia - lvl 69 Spear
Nexus V2 - lvl 61 Stealth
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Offline Greatest

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Re: Carnage
« Reply #84 on: July 01, 2015, 01:51:28 pm »
There is a reason you can't get those packets from Carnage
and that reason is?
why does Fox keep cancelling good shows?

Offline Roarion

Re: Carnage
« Reply #85 on: July 01, 2015, 01:52:35 pm »
There is a reason you can't get those packets from Carnage
and that reason is?


Still trying to figure out why I was insta-banned when the server came back.
Asylum - lvl 33 Thrower
Pyramid - lvl 40 Scythe
Dementia - lvl 69 Spear
Nexus V2 - lvl 61 Stealth
Rebirth - lvl 72 Bow
Ganymede - lvl 56 Mage
Hex - lvl 1000 Admin
Future - lvl 1000 Admin
Retired - Unless V6 pulls a miracle

Offline Saint

Re: Carnage
« Reply #86 on: July 01, 2015, 01:53:57 pm »
Does anyone know a way of actually messaging mysti? that way you can help her

Offline Greatest

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Re: Carnage
« Reply #87 on: July 01, 2015, 02:03:18 pm »
Still trying to figure out why I was insta-banned when the server came back.
you sure you were banned?  I saw you log in asking if an admin was around because you were banned...and that was day 1, so seems weird to me that you'd be banned.  if you mean your old account was gone, there was a wipe...
why does Fox keep cancelling good shows?

Offline Mystiful

Re: Carnage
« Reply #88 on: July 01, 2015, 02:16:55 pm »
Does anyone know a way of actually messaging mysti? that way you can help her

texgal4ever@yahoo.com

Offline Gimpy

Re: Carnage
« Reply #89 on: July 01, 2015, 05:05:07 pm »
This logg in problem really puts a damper on playing no lie

Offline Gimpy

Re: Carnage
« Reply #90 on: July 01, 2015, 06:06:37 pm »
Is carnage now down? on my 100 atempt to logg in, in 2 hours it  now seems to be down

Offline Mystiful

Re: Carnage
« Reply #91 on: July 02, 2015, 01:18:45 pm »
Yea, I'm getting that too. I took a quick look and it does seem the be the server.

This is the packets from the communication with Carnage, it receives no response after login is sent.
Which is why it just hangs at the white screen.

http://puu.sh/iJGM7/f3e5be944a.png

For reference, this is how it should look on a normal server.
http://puu.sh/iJGZY/e29b3613f2.png

Maybe try disabling Qos packet scheduling? I've had issues in the past when it was enabled.

https://technet.microsoft.com/en-us/library/bb870370(v=office.12).aspx


Qos is disabled. Restarted everything including host. I also put a new Server.exe straight from download to rule out a corrupted Server. No change.

One more thing that might help solve this and definitely seems to be connected to the Winsock 10053, you have to move or perform an action in game to make chat process, other players move, otherwise it seems frozen until you move or do something. The reason I think its connected to the winsocks is because earlier it wasn't doing that and a few other people logged on without any problems. THEN the proccess for chat and moving started happening and SOME people were not able to log on. Some could. It seems like it gets clogged up for lack of a better way to describe it.

There are people playing, there are no issues in game. I have put in a medium size town, 12 quests, a non-auto siege, LMS and nothing was glitched or weird. Everything is working as intended in the game and there are no errors in logs. I don't believe it to be a problem on that side of it.

Hope this helps.

Offline Kaios

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Re: Carnage
« Reply #92 on: July 02, 2015, 01:28:56 pm »
I recall this issue happening on several servers in the past and if I remember correctly in order to fix the problem they shut their server down and allowed someone who knows what they are doing to put up one instead.
(Insert witty signature here)

Offline Gimpy

Re: Carnage
« Reply #93 on: July 02, 2015, 04:30:55 pm »
^ is there a like button?

Offline Sacrifice

Re: Carnage
« Reply #94 on: July 02, 2015, 06:01:08 pm »

Offline Sacrifice

Re: Carnage
« Reply #95 on: July 02, 2015, 06:05:50 pm »
Yea, I'm getting that too. I took a quick look and it does seem the be the server.

This is the packets from the communication with Carnage, it receives no response after login is sent.
Which is why it just hangs at the white screen.

http://puu.sh/iJGM7/f3e5be944a.png

For reference, this is how it should look on a normal server.
http://puu.sh/iJGZY/e29b3613f2.png

Maybe try disabling Qos packet scheduling? I've had issues in the past when it was enabled.

https://technet.microsoft.com/en-us/library/bb870370(v=office.12).aspx


Qos is disabled. Restarted everything including host. I also put a new Server.exe straight from download to rule out a corrupted Server. No change.

One more thing that might help solve this and definitely seems to be connected to the Winsock 10053, you have to move or perform an action in game to make chat process, other players move, otherwise it seems frozen until you move or do something. The reason I think its connected to the winsocks is because earlier it wasn't doing that and a few other people logged on without any problems. THEN the proccess for chat and moving started happening and SOME people were not able to log on. Some could. It seems like it gets clogged up for lack of a better way to describe it.

There are people playing, there are no issues in game. I have put in a medium size town, 12 quests, a non-auto siege, LMS and nothing was glitched or weird. Everything is working as intended in the game and there are no errors in logs. I don't believe it to be a problem on that side of it.

Hope this helps.

Mysti contact me at fretwellt@gmail.com I can try to troubleshoot your problems for you.

Offline Kaios

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Re: Carnage
« Reply #96 on: July 02, 2015, 06:43:44 pm »
Since I started ranting again lately on this forum my karma has gone from -147 or something like that to -102 until my last post, which appears someone did not like.

Can't argue with the facts though and the fact is there are better people suited for the job that are ready and willing, their only hindrance is the people putting up bad worlds and the people who actually care to put up something good won't because they don't want to waste time on a world that will end up splitting the players.
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Re: Carnage
« Reply #97 on: July 02, 2015, 07:32:30 pm »
my plan was to get your karma to around -100...it hasn't been all at once either, I've been working on it for a while
why does Fox keep cancelling good shows?

Offline King Dravien

Re: Carnage
« Reply #98 on: July 03, 2015, 08:17:09 am »
Some people are good admins on a server, Some are better at updating than admining.

In Carnages case we see somebody who used to run a noob guild think that they could then run an entire server themselves. I think currently proof has been shown this is not the case. Please end this "carnage"
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Lvl 82 Shockwave Cannon - Future
Lvl 66 Stealth Xbow - Carnage

Offline Mystiful

Re: Carnage
« Reply #99 on: July 03, 2015, 09:04:19 am »
Says he who got to level 94 on Nexus. You stayed and played why?

 

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