Author Topic: Grayvyn Killer!!!  (Read 2222 times)

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Offline Mickey Kudlo

Grayvyn Killer!!!
« on: February 20, 2014, 06:08:05 pm »
21:15.14 : Client connected 1 on IP *****************
21:15.32 : Client 1 logged in as ****
21:16.49 : CreatePlayer OK User: ****   Player=>Xedaja<=
21:41.41 : Tribe 10 stone has been destroyed!
22:02.01 : Tribe 6 stone has been destroyed!
22:22.03 : Tribe 1 stone has been destroyed!
22:25.28 : Client 1 disconnected  (6)
You may have conquered my worlds, but I destroyed them!

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Re: Grayvyn Killer!!!
« Reply #1 on: February 21, 2014, 08:46:40 am »
 ;D 10 minutes, lol
why does Fox keep cancelling good shows?

Offline Mickey Kudlo

Re: Grayvyn Killer!!!
« Reply #2 on: February 24, 2014, 11:13:27 am »
Spent a bunch of time working on the tribe code.
For next update:
- half of tribe stays with stone to protect it
- members hunting will pickup food along the way, most of the time they kill something and pick up the carcass
- food gets dropped off into the stone
- when food >= 100 in the stone, a new member is spawned, 100 food removed from stone
- max 10 tribe members

Eventually they will also pickup supplies and tools/weapons. They will arm the items or use them to build crude walls and stuff.
When it hits 10 members, want to send 2 - 4 of them off to create a new tribe. I think 1 tribe per sector is a good balance since they pretty much decimate the wildlife spawns. Will need to increase the respawn rate but not too much. Grayvyn are supposed to be a thorn in players side, a constant threat to peace.
Plus, they will tear up player/plot owned land too.
You may have conquered my worlds, but I destroyed them!

 

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