@Raikaria you can use Ini files someone else made, you can modify Ini files someone else made, or you can make them from scratch all on your own...don't think there are any scripts to write an Ini file.
Advantages of being a programmer :-P. Wrote a tool to batch create and modify entries as well as a GUI to create new entries, loading in defaults based on a selected category. I'd share it here, but it's written in my company's proprietary language, and it's an interpreted language instead of a compiled language. Basically I'd need to give out the source code and the company's proprietary interpreter .exe and... I don't think they'd like that. Only reason I used it is because I can get away with programming in that language at work since they think I'm doing work.
@Mongo I think its in Vdays but don't quote me on that!
I'M QUOTING YOU!
I think 10 is 1 Vday?
Hmm, that doesn't seem right. Take "Birch Tree Cutting" for example.
Item=1009
Name=Birch Tree Cutting
Class=Normal
Animation0=154
Burden=5
DegradeDelta=1000
FireCatch=30
Stackable
Group=30
Value=5
Now, I know it takes these a moderate amount of time to degrade, but I would have guessed 1-2 VDays. 1000 Vdays is just crazy.
I also know rose petals degrade fairly fast. I'd guess .. half a vday?
Item=1439
Name=Red Rose Petals
Class=Normal
Animation0=624
Burden=1
stackable
Value=5
Group=30
DegradeDelta=100
But I've tried setting the DegradeDelta to 1 and waiting, and I haven't seen it trigger.. so it's confusing.
Edit: Also, having a really obscure issue with a couple items I created. When trying to drag them to my inventory or anywhere on the ground, they are acting as though I have the "NotMovable" flag set on them.
This one works normally:
Item=9
Name=ItemName1
Class=Normal
Burden=1
Animation0=1227
DegradeItem=10
DegradeDelta=1000
Stackable
This one does not allow me to move it
Item=10
Name=ItemName2
Class=Normal
Burden=1
Animation0=1460
DegradeDelta=1000
Stackable
I am really lost as to why I can move the first one but not the second. I'm assuming there is an issue somewhere else in the .ini that is causing the second item to not "compile" correctly into the .dat. Is there any way to view the "compiled" .dat to see what the .ini turns into or is that too low-level at that point?