i`ve played on three worlds and all of them except hex have devolved into no one saying a word for 14 hours+ at a time
the logged out scripting idea sound nice but what it would consist of? what you can do with it? some things maybe like very monotonous done slower say « one per minute of seeds harvested or cut from plant ? » if offered defence or attack training overnight logged out with safety , it seems imba but if offered trade skill with hold down F12 overnight it seem bad too. this would be unique feature that would level the playing field, reduce the use of third prty program, ease some people from stay on too long to detriment of health or cheating while let them go outside
you can`t 100% defeat macroers (even with captcha, random event, admin questioning [logout, markov chain..], ect), i am not saying for me but others too and other games with more budget and resources than this. technological try almost always fail, such as afk-booting players.. you need active staff to watch, you need psychological method to make people enjoy game, and not want to just enjoy numbers from window
more random event such as possibility of fail to make a weapon or armour when lower skill (and later smelt it down to make proper) but be able to realize the weapon like « Low Quality Tungsten Mace » which higher than the previous level but still not the best
or random event hppen such as discovering rare ore that requires you to loot it fast or melt it down with torch on you inventory or else it kills you, prevent hold down right arrow butto and coming bck later for it? incentivize necessity of pay attention with small reward for making incentive to not afk.
other as example, one thing i macro for is offloading mule and mining. multipick requires click and can`t be make as main pick to right click. you can`t put item directly from mule or trader to ground, so it`s very hard and time consuming to do.. those are some thing that would require game or game engine change to realize, but would remove some reasons to macro in the first place..
i have somewhat vested interest in seeing a sandbox game succeed, i have play wurm online, salem, haven...... havent found home yet