he means in Haven and Hearth the weapon choices are crap, there are only 3 skills used in fighting(marksmanship, unarmed, and melee).
marksmanship is great for animals but against an armored player(even with the most basic of armor) you do no damage.
melee is great for doing big damage, but the weapons(except for 1) pretty much all suck ass, and again minimal damage(if any) with armor
unarmed is the 1 skill everone works thier asses off to get higher, the higher your unarmed the longer you can go without being hit, and the faster you can break down your opponents defense bar. theres no sense to the way it works there, no chance to have luck(random number generator) involved, hit or not is all about your ua level, and damage done is based on strength and/or weapon quality.
combat in that game isn't combat, its push the right buttons at the right time using the right setup...in RPGWO you can fight and kill monsters from the moment you start, while it may take a day before you can kill anything in HnH. also in HnN you have to spend a lot of points to get to a place where you can kill someone else(even if they attacked you), you can kill someone as soon as you start here.
I think thats what he meant. RPGWO has a great weapons variety, and a good setup for pvp(not just whoever has the best walls wins) and he wants more of it!