Author Topic: Lighting  (Read 1278 times)

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Offline Mystic

Lighting
« on: May 18, 2012, 10:36:41 pm »
With V4 will the lighting system be changed at all? Or will it still be those awful pixelated foregrounds?

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Re: Lighting
« Reply #1 on: May 18, 2012, 10:44:24 pm »
doesn't every sandbox game that has darkness do it that way?  I can see some types of games with fixed lighting(scripted games) having some dark areas that are just less light...but you can't do it that way if you don't know where a light source is coming from.

and even working with a scripted game, lighting is hard :-X
why does Fox keep cancelling good shows?

Offline Mickey Kudlo

Re: Lighting
« Reply #2 on: May 19, 2012, 02:58:04 am »
Silverlight supports opacity, so it won't be pixelated foregrounds.
On the version I just posted, area you explored that is not visible, shows up at 70%, so you can kinda gauge what it might look like, kinda.

Lighting will still be client handled I think.
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