Author Topic: The effect of Weather  (Read 3311 times)

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Offline Assassin Havok

The effect of Weather
« on: August 25, 2008, 03:35:58 pm »
I feel the weather system should be used more e.g. if it was windy missile attacks would be less accurate if it was boiling hot melee attackers would get slower and slower with attacks dunno how this would be done but just a thought

Offline King Dravien

The effect of Weather
« Reply #1 on: August 25, 2008, 04:06:47 pm »
No, because then there would be a few week periods where melee or missle couldnt train because of the weather.
RPGWO:
Lvl 91 Staff - Steeltide
Lvl 97 Crossbow - Nulona
Lvl 47 Thrower - Shadow
Lvl 61 Axe - Ataxia
Lvl 82 Staff - Asylum
Lvl 94 Halberd - Nexus
Lvl 82 Shockwave Cannon - Future
Lvl 66 Stealth Xbow - Carnage

Offline chronolink

The effect of Weather
« Reply #2 on: August 25, 2008, 04:46:25 pm »
I get the wierdest feeling that this was suggested a looooooooong time ago, like before I started playing


Liberty - lvl 56 Swordsman ~ Retired
Steeltide - lvl 65 Macer ~ Retired
Steeltide - lvl 19 Suicide Archer ~ Retired
Phobos - lvl 18 Swordsman ~ Retired
Phobos - lvl 57 Thrower ~ Retired
Shadow - lvl 12 Thrower ~ Retired
Arcanium - lvl 22 Rifleman ~ Retired
Chown -R us ./Base

http://fuhrorcity.myminicity.com/

Re:Jew Tee ( From: TheUnderTaker )
and your a bigger twat now than before now tiger off and leave me alne you turtle ass tigerer
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Offline xBN

The effect of Weather
« Reply #3 on: August 26, 2008, 03:55:24 am »
Quote from: King Dravien
No, because then there would be a few week periods where melee or missle couldnt train because of the weather.

unless across the world it had a weather system such as like when its winter up north its summer down south etc, so you could train across the world. may make it more interesting than just sitting in one spawn for 5 levels then moving to the next etc
xWn - Kirin 2 - lvl 34 Sword
Zaros - Kirin 3 - lvl 31 Staff
Zaros - Alysum - lvl 42 Black Mage

Offline Brendan

The effect of Weather
« Reply #4 on: August 26, 2008, 05:29:38 am »
That sounds good, actually.

Offline King Dravien

The effect of Weather
« Reply #5 on: August 26, 2008, 07:28:32 am »
Quote from: xBN
unless across the world it had a weather system such as like when its winter up north its summer down south etc, so you could train across the world. may make it more interesting than just sitting in one spawn for 5 levels then moving to the next etc

So when your a noob and you cant train, your forced to move to another part of the world with the higher level monsters which you wont be able to touch.....
RPGWO:
Lvl 91 Staff - Steeltide
Lvl 97 Crossbow - Nulona
Lvl 47 Thrower - Shadow
Lvl 61 Axe - Ataxia
Lvl 82 Staff - Asylum
Lvl 94 Halberd - Nexus
Lvl 82 Shockwave Cannon - Future
Lvl 66 Stealth Xbow - Carnage

Offline Brendan

The effect of Weather
« Reply #6 on: August 26, 2008, 07:32:49 am »
when your a newb, you use the sewers.

Offline xBN

The effect of Weather
« Reply #7 on: August 26, 2008, 08:12:45 am »
not if there is a new way of looking at the spawns, so if its a bigger world, have a couple of decent used towns, which there are low level spawns around so each part of the world has low level monsters
xWn - Kirin 2 - lvl 34 Sword
Zaros - Kirin 3 - lvl 31 Staff
Zaros - Alysum - lvl 42 Black Mage

Offline Lord Darkness

The effect of Weather
« Reply #8 on: August 26, 2008, 08:18:41 am »
20x20 World, 3 cities, lots of spawns.
1st Steeltide - lvl 29 Xbower  No Damon
2nd Steeltide - lvl 55 Mage 1 Damon
Nulona  -  lvl 66 Mage   5 Damons
Nulona  - lvl 40 Bow    5 Damons
Xerxes  - lvl 73 Bow   8 Damons
Xerxes  - lvl 1000 @@Admin
Asylum - lvl 24 Mace      0 Damons!! :O

Offline King Dravien

The effect of Weather
« Reply #9 on: August 26, 2008, 08:22:59 am »
People only ever use one city and you know it,
RPGWO:
Lvl 91 Staff - Steeltide
Lvl 97 Crossbow - Nulona
Lvl 47 Thrower - Shadow
Lvl 61 Axe - Ataxia
Lvl 82 Staff - Asylum
Lvl 94 Halberd - Nexus
Lvl 82 Shockwave Cannon - Future
Lvl 66 Stealth Xbow - Carnage

Offline TeringJoden

The effect of Weather
« Reply #10 on: August 26, 2008, 08:54:03 am »
Pointless with the weather system. Big 20x20 world, Good idea.

Offline King Dravien

The effect of Weather
« Reply #11 on: August 26, 2008, 09:06:55 am »
Why would you need a 20x20 world? Even with a 10x10 its not fully used.
RPGWO:
Lvl 91 Staff - Steeltide
Lvl 97 Crossbow - Nulona
Lvl 47 Thrower - Shadow
Lvl 61 Axe - Ataxia
Lvl 82 Staff - Asylum
Lvl 94 Halberd - Nexus
Lvl 82 Shockwave Cannon - Future
Lvl 66 Stealth Xbow - Carnage

Offline xBN

The effect of Weather
« Reply #12 on: August 26, 2008, 09:15:34 am »
well if the V2 is going to be as popular as people are thinking a big world could possible be better than lots of little world?
xWn - Kirin 2 - lvl 34 Sword
Zaros - Kirin 3 - lvl 31 Staff
Zaros - Alysum - lvl 42 Black Mage

Offline Lord Darkness

The effect of Weather
« Reply #13 on: August 26, 2008, 09:30:23 am »
100x100 world tbh, i always wanted to try and create one of them xD
1st Steeltide - lvl 29 Xbower  No Damon
2nd Steeltide - lvl 55 Mage 1 Damon
Nulona  -  lvl 66 Mage   5 Damons
Nulona  - lvl 40 Bow    5 Damons
Xerxes  - lvl 73 Bow   8 Damons
Xerxes  - lvl 1000 @@Admin
Asylum - lvl 24 Mace      0 Damons!! :O

Offline TeringJoden

The effect of Weather
« Reply #14 on: August 26, 2008, 09:42:15 am »
Lol 15x15 I would choose. Its big but if the server is kept active for long enough, there could be a chance of the world being used fully. More monsters.. More Everything.. Lol
« Last Edit: August 26, 2008, 09:43:52 am by TeringJoden »

Offline King Dravien

The effect of Weather
« Reply #15 on: August 26, 2008, 09:44:30 am »
Quote from: xBN
well if the V2 is going to be as popular as people are thinking a big world could possible be better than lots of little world?

Key word "Thinking" it wont happen.

10x10 is enough ffs, What does it matter if there are multiple people training in a sector? Better than 1 person/sector when theres only 5 people on.
« Last Edit: August 26, 2008, 09:45:15 am by King Dravien »
RPGWO:
Lvl 91 Staff - Steeltide
Lvl 97 Crossbow - Nulona
Lvl 47 Thrower - Shadow
Lvl 61 Axe - Ataxia
Lvl 82 Staff - Asylum
Lvl 94 Halberd - Nexus
Lvl 82 Shockwave Cannon - Future
Lvl 66 Stealth Xbow - Carnage

Offline Rokhan

The effect of Weather
« Reply #16 on: August 26, 2008, 09:53:10 am »
Even 5x5 worlds take a while to fill... Recent RPGwo studies show that it would take a long time to fill a 10x10
DarkTemplar, Level 28 Sword -Liberty  
Rokhan, Level 30 Mace - 1st Steeltide  
DemonHunter, Level 32 Mage - 2nd Phobos  
Rokhan II, Level 20 Thrower - 2nd Steeltide  
Furion, Level 30 Mage - Xerxes  
Rokhan, Level 33 Mace - Ataxia  
Marksman Rokhan, Level 35 Xbow - Ataxia  
Script Rokhan, Level 22 Bow - Chaos    
Rokhan, Level 42 Thrower - Kirin    
Rhasta, Level 24 - Horizon

My joker trumps your ace
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Offline Batista

The effect of Weather
« Reply #17 on: August 26, 2008, 10:23:15 am »
Quote from: Assassin Havok
I feel the weather system should be used more e.g. if it was windy missile attacks would be less accurate if it was boiling hot melee attackers would get slower and slower with attacks dunno how this would be done but just a thought


Thats not a good idea because would get loads of people QQing buuuut i do agree weather should be used more but i think it should affect which monsters come out like if its hot all scorpions and cobras if cold mud golems and stuff like that :D:D:D:D:D :DDD  

Offline TeringJoden

The effect of Weather
« Reply #18 on: August 26, 2008, 10:46:27 am »
Quote from: Batista
Thats not a good idea because would get loads of people QQing buuuut i do agree weather should be used more but i think it should affect which monsters come out like if its hot all scorpions and cobras if cold mud golems and stuff like that :D:D:D:D:D :DDD  

i dont really like all these ideas.. Lol, Rpg should stay the same weather system IMO.. Or take it all off.

Offline King Dravien

The effect of Weather
« Reply #19 on: August 26, 2008, 11:12:16 am »
Yea because all the high levels want to fight cobras....
RPGWO:
Lvl 91 Staff - Steeltide
Lvl 97 Crossbow - Nulona
Lvl 47 Thrower - Shadow
Lvl 61 Axe - Ataxia
Lvl 82 Staff - Asylum
Lvl 94 Halberd - Nexus
Lvl 82 Shockwave Cannon - Future
Lvl 66 Stealth Xbow - Carnage