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1301
RPGWO 3 - Facebook / Re: mines != caves
« on: May 15, 2011, 07:50:05 pm »
another glitch with this, if you dig a cave entrance and walk in it makes a mine exit underneath instead of a cave exit...meaning you have the right 1 above ground but wrong 1 under, and no way to get rid of the wrong 1

1302
RPGWO 3 - Facebook / Re: I dont like the new houses
« on: May 15, 2011, 07:28:44 pm »
I actually built mine, the problem is that I cannot take a picture of the entire thing with the client lol.
stand in the middle, use the map keys to see each corner, get 4 shots then put them together...but I was talking throne rooms not whole houses then

and I never had random bits of anything, my throne rooms were always well decorated with statues and plants or what not, and theres always a reason to build big, more living space...insert joke about feeling sorry for Baxter's gf here

and houses belong underground farm upstairs

1303
I don't think that would work...first patch of trees you hit you'll stop, client movement made you try to go around them, but if you're not where you clicked in a certain amount of time in this version you won't go there

ie: click the corner of the screen, takes a bit longer to get there than the new interface lets you go uninterupted so you get half way there then stop

but clicking the minimap makes you go like the old /goto command, so that might be helpful ???

1304
RPGWO 3 - Facebook / mines != caves
« on: May 15, 2011, 05:37:17 am »
there were alot of people complaining about cave entrances and exits not being able to be removed(I'm one of them) and thanks for fixing it...

only cave entrances work with making stairs...not sure why there were 2 ways in anyway, but there are no usages to make or get rid of mine entrances and exits now, and thats what most people have since the usage for cave entrances was broken before :o ???

1305
RPGWO 3 - Facebook / Re: I dont like the new houses
« on: May 15, 2011, 05:28:03 am »
yea and they're done with the editor, I actually built mine :P

1306
RPGWO 3 - Facebook / tree bug
« on: May 13, 2011, 10:25:49 pm »
using hand on trees does something weird to chat(I wanted pinecones) probably not a problem now but will be when fruit trees are added

and when you use the control key it hangs for some reason and won't let you do anything else

1307
RPGWO 3 - Facebook / Re: I dont like the new houses
« on: May 13, 2011, 10:22:57 pm »
you're just lucky I don't have any screenshots on this computer or I'd put you to shame...I'll dig around on my old pc tomorrow :P ::)

1308
RPGWO 3 - Facebook / Re: I dont like the new houses
« on: May 13, 2011, 09:20:03 pm »
+1

I always liked bragging about having a better house than anyone else...and noone else could ever make houses as pretty as mine(especially my throne rooms)

1309
Bugs / Problems / Re: MSINET.OCX error? =[[
« on: May 13, 2011, 01:37:51 am »
blank character sheet = logged into server and way past auto updater, from there you create a character and enter...unless you've completely lost me ???

any chance of you showing a screenshot of what you're calling blank character sheet?

1310
Announcements / Re: RPGWO Facebook Beta
« on: May 12, 2011, 04:00:36 pm »
- hopefully fixed the aon rune bug and tearing down the small house
no magic so unsure about the rune, but I can confirm houses can be taken out now ;D thanks

1311
RPGWO 3 - Facebook / Re: Use item Under idea
« on: May 12, 2011, 03:55:44 pm »
lol we built roads yesterday for prestige, east of town

1312
RPGWO 3 - Facebook / Re: Fishing - Suggestions
« on: May 12, 2011, 03:53:02 pm »
Also when food is in yellow, it can be sorta difficult to read. Perhaps it could be changed to some other color?
I knew there was something else I wanted to mention...hilighting it makes it readable, but it goes back to normal as soon as you do anything else

I think it changes color below 50 so it looks like a warning, but wouldn't red be better?  bright yellow on slate has a weird contrast

1313
RPGWO 3 - Facebook / mules in houses
« on: May 11, 2011, 10:49:51 pm »
its almost impossible to get a mule inside a house now since they no longer follow you inside...you have to get him to go in first and before he runs out(almost instantly) make him guard

takes a good 5 minutes, any chance we can get it back the way it was?  all of us normal people know how to use /tameallguard before walking into a place we don't want tames following...please?

1314
RPGWO 3 - Facebook / chat window
« on: May 11, 2011, 10:42:30 pm »
a lot of system messages are shown in the chat window I remember the isolate system messages button from the client version, any way you could add that here really annoying missing chat because of a ton of stuff you don't really care about(ob messages mostly)

1315
RPGWO 3 - Facebook / Re: Suggestions now?
« on: May 11, 2011, 10:36:33 pm »
3) Cooking.  Plucking chickens is fine, carving chickens is fine.  Putting chickens on the sticks is good too.  Every cooked chicken needs a double-click, then click on center of screen on campfire, then click on use hand, then click on cooked chicken.   Stacking the chicken on a stick (cooked & uncooked) would make that easier.  Still use the same STA, but avoid the endless clicking.
lol idea thief

...but yea thats really needed cooking is a pain the way it is right now, I like the stick idea since it adds a bit of realism(a pot or pan would work too), but they should be stackable

1316
Suggestions / Re: Shoutbox
« on: May 10, 2011, 10:39:31 pm »
I think a shoutbox would bring more people on...most of us either have nothing to post, or are just here to report a bug and run off again, a shoutbox might make people stick around and start talking

and yes shoutboxes reduce forum post because people spam less as they're putting it in the shoutbox, so nothing serious is being missed by losing a few posts

1317
Announcements / Re: RPGWO Facebook Beta
« on: May 10, 2011, 10:35:57 pm »
- gonna start bringing Grayvyn in. They will pillage and burn your land so protect it somehow!
do we have to have gravyns?  I never liked those things, always showed up and made me have to log off for a few hours...

and if you really have to add them can we get real walls atleast a week before they're added?  that is assuming they can't get through granite walls please don't let them be able to get through walls

and from the standpoint of a person who is always a trader, gravyn clones are way too strong, as a trader you have no attack, and usually run around naked(atleast I do) and gravyn clones have 50 attack and 50 of all defenses(or higher if you're forced to get defenses instead of having the spare points) and have pretty good armor, and they attack in groups of 5...I don't get the point of having gravyns

1318
RPGWO 3 - Facebook / Re: Bug reports
« on: May 10, 2011, 10:20:24 pm »
some things that should be stackable:

-chicken on a stick raw/cooked/burnt
-crucibles(atleast when empty)

I had a short list of things but I'm forgetful when I first wake up...

1319
RPGWO 3 - Facebook / Re: Bug reports
« on: May 10, 2011, 10:06:22 pm »
a few things I noticed and didn't forget:

-houses can't be torn down, usage says hammer and chisel on the door but using hammer and chisel on any part of the house says not defined, I tried inside the house after I walked all the way around trying every square...

-a lot of system messages are shown in the chat window I remember the isolate system messages button from the client version, any way you could add that here really annoying missing chat because of a ton of stuff you don't really care about(ob messages mostly)

-not sure if this is for all weapon types but getting spear skill doesn't start the char with a pratice spear

-monsters spawn on 50 lines <--really sucks for us traders out seed hunting

-you 'fixed' it so mules won't follow you inside a house, but /tameguard worked fine for that and I like taking my mule inside some of my houses to unload things

1320
RPGWO 3 - Facebook / Re: Magic Bugs
« on: May 09, 2011, 11:56:07 am »
also you get the level up message everytime you learn a new spell...guess it worked in old style when it was just the sound/glow but it actually says level up now

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