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Messages - BlackBand

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For a server edit idea I suggest making items cost more than 1 ore. Kinda like how 100 gold coins makes a gold ore. You know like using a forging hammer on 50 Iron Sheets to make Iron plate armor.

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Well on the subject of releasing stuff. All I really want is the images of player loaded head front most layer and legs back most layer. It would really help with graphic making for player.

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I am working on a GitHub for everyone to easily send changes or edits that they would like. That way anyone can also just copy the files and host their own alternative.

So far I made a de-compiler that separates each item from item.ini into a folder named [itemname]_#". The number is just if more than one has same name so most are just [itemname]_0. The compiler will use a item.txt, item[0-9].bmp, and itemuse.txt. Somewhat started on the item.txt and item[0-9].bmp compiling properly together. Just finished a check that makes sure when the sprite sheet is made no repeating images put in and the item.txt when added to item.ini will have proper sprite number. Will add more support for things like image size, groups, etc. later

I know a lot of stuff isn't done yet. I just wanted to make a easy structured way for multiple people to edit the server files. And add to existing ideas to mine or your own servers.

Is it something you would want to use? Does it seem like it would be easier to submit things? Or should I put the efforts to something else? Are you guys better at organizing than me and don't need such a flat file editor?

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RPGWO V3 / Re: Weapons
« on: April 14, 2017, 11:44:02 am »
My bad. I see now the association. They do same damage output in 10 seconds. Broad sword only uses 3 stamina over 10 secs. Short sword uses 6 stamina and does the same damage.

If you change the skill requirements you can make it as if the more skill you get the less stamina weapon you can use while keeping a nearly same DPS.
so instead of having 4 the same skill requirement separate them incrementally. And same with the two-handed.

Also in order of listed weapons top to bottom their stamina use to perform their dps damage.
2
1.5
1.28
1
1.75
1.1666~

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RPGWO V3 / Re: Weapons
« on: April 14, 2017, 09:05:14 am »
--Visual of Weapon DPS--
NameDamage per Second
Tin Short Sword   3
Tin Sword3
Tin Long Sword3.2
Tin Broad Sword3
Tin Claymore3.5
Tin Great Sword3.5

This can basically also represent the stamina use efficiency. Very minuscule difference between them. Obviously, go for highest dps.

May I suggest opening a github? Then add the servers .ini's files to a repository and pass us a link. That way we can send edit requests and add to it as a community. As a trial maybe only upload the item.ini? This way you instead of typing up most of the .ini you can say hey we need a weapon standard or more trees or something. Then you can just look through and pick and decide what you want or don't want. Also, maybe add the bitmap images so we can submit edits or changes.

Also, a bug that always bothered me was the load order for your player image. Why is the chest image above the head image? The layering would probably work best if it was Head->Arms->Chest->Legs it is currently Chest->Legs->Arms->Head.


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