Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Mickey Kudlo

Pages: [1] 2 3 ... 69
1
RPGWO V3 / Re: broken damon weapons
« on: Today at 04:02:28 pm »
Got this fixed.

2
RPGWO V3 / Re: Cooked Chicken Legs
« on: September 19, 2017, 03:39:01 pm »
Could not replicate the issue.

3
RPGWO V3 / Re: Jewelry making without blacksmithing
« on: September 19, 2017, 01:22:23 pm »
Should be able to load the crucible with Blacksmith or Jewelry Making:

Code: [Select]
Itemuse
ItemTool=Gold Ore
ItemFocus=Empty Crucible
SuccessTool=Nothing
SuccessFocus=Gold Filled Crucible
Skill=BlackSmith
Skill2=Jewelry Making, -50
SkillMin=100
SkillMax=150
SkillXPSuccess=125
SkillXPFailure=10
SuccessMsg=You load the crucible
FailedMsg=You fail to load the crucible.
Ownland

But I did see that gold coins is set only for BS so I will change that for also Jewelry Making.

4
RPGWO V3 / Re: Current Task
« on: September 14, 2017, 10:23:43 am »
Other than trying to figure out the lag and disconnect issues.... I think it time I finally work on ... The Guild Tab. It won't be a simple, quick thing either since there are several modes: not a member, a member, a leader, etc.

5
RPGWO V3 / Re: SERVER ALWAYS DOWN
« on: September 12, 2017, 04:26:04 pm »
Made a change to item processing. Split up the 15 or so item tasks into separate loops to see if I can track the issue down better... or it may have fixed it too *shrugs*

6
RPGWO V3 / Re: SERVER ALWAYS DOWN
« on: September 11, 2017, 02:07:33 pm »
Looks like a combo of hardware issues and server3.exe code/processing issues and I been too distracted with personal issues to give it any time.
Maybe this week I can.

7
RPGWO V3 / Re: SERVER ALWAYS DOWN
« on: September 06, 2017, 11:12:49 pm »
Got it back up. It has been an "adventurous" week for me... to say the least.

8
RPGWO V3 / Re: broken damon weapons
« on: September 01, 2017, 02:18:15 pm »
That is funny. I did "adjust" some code and will take a look see.

9
RPGWO V3 / Re: Game Updates
« on: August 31, 2017, 05:05:26 pm »
August 31, 2017
  • Damon Wand make-able. Artifact Orb nerfed a bit.
  • When over tame limit, golems get higher priority to live over other tames that get killed off.
  • Improved some world processing so maybe lag improved. Still not sure what the connection issue may be.
  • Magic casting monsters that cast heal/revive will check first if they need to in order to save mana.
  • Can only surface owned/unclaimed land.

10
RPGWO V3 / Re: Magic monsters
« on: August 31, 2017, 01:09:36 pm »
I made a change for next update to check life/stamina if full then don't cast it.

11
RPGWO V3 / Re: Damon Weapon/item for Mages Upira
« on: August 31, 2017, 10:36:52 am »
Artifact Orb should NOT be in game. That was a mistake. Thus for now Damon Wand can be the same... just need to make it... make-able.

Magic users should be able to make a Damon Dagger and use that assuming a min Dagger skill of 100.

I had posted my magic change ideas somewhere... I don't want to change things too much though. Some dynamic-ness would be good but got other things on plate now.

12
RPGWO V3 / Re: golems
« on: August 30, 2017, 04:00:34 pm »
OK, fixed for next update. It will remove monsters first that do not have "golem" in the name.

13
RPGWO V3 / Re: tiny granite
« on: August 30, 2017, 03:59:27 pm »
Ok, I may have fixed for next update

14
RPGWO V3 / Re: Magic monsters
« on: August 30, 2017, 03:54:51 pm »
Got an example monster? Or really any that heals?

15
RPGWO V3 / Re: SERVER ALWAYS DOWN
« on: August 30, 2017, 03:52:57 pm »
Yeah, I am trying to figure it out. It stuck in "World Processing" counting sheep.

16
RPGWO V3 / Re: golems
« on: August 30, 2017, 11:34:40 am »
The Tame Limit is there because the server has memory and CPU limits.

I will see about giving golems priority over farm animals.

17
RPGWO V3 / Re: Fud(food)!
« on: August 30, 2017, 11:29:36 am »
I was just wanting to give cooked foods (and the cooking skill) something worth while since fruit was giving a lot more stamina.
Jerky I left out because it's advantage is it lasts a long time, not spoiling. Who knows what I will do with Wheat, if anything. Depends on priorities.

Most of the content changes HAVE required code changes.

18
RPGWO V3 / Re: server status..............offline!
« on: August 29, 2017, 09:42:17 am »
I am back from vacation and will reboot and get up to date on issues and posts soon.

19
RPGWO V3 / Re: Game Updates
« on: August 16, 2017, 02:58:56 pm »
August 16, 2017

  • cooked meats now give life renewal
  • surface monster spawn count increased, underground spawn counts decreased

20
RPGWO V3 / Re: Game Updates
« on: August 15, 2017, 02:39:48 pm »
August 15, 2017

  • Added Damon weapons and pick
  • Reduced/removed bonus XP from magic spells that were zero risk or self targeting.


Pages: [1] 2 3 ... 69