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RPGWO 2 / Isometric Graphics?
« on: December 15, 2007, 09:50:50 pm »
Leave the graphics alone. The amount of time and energy it would take to redo everything isn't worth it. The classicism of RPGWO is the 2D pixel-shaded sprites. ISO would fuxx it up.
Now if you got some talent in 3D modeling... thats different. I've muxxed around in maya a lot and I know the capabilities are astounding. But then you have to remember what this is. It isn't worth it unless you can get the system so clean that it won't lag like a beach if an avatar is on three peoples screens at once.
My Vote: Leave it alone.
Now if you got some talent in 3D modeling... thats different. I've muxxed around in maya a lot and I know the capabilities are astounding. But then you have to remember what this is. It isn't worth it unless you can get the system so clean that it won't lag like a beach if an avatar is on three peoples screens at once.
My Vote: Leave it alone.