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Topics - Sacrifice

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Bugs / Problems / Website
« on: December 12, 2018, 11:33:56 am »

v2 Servers / How many people still want to play V2?
« on: February 05, 2017, 11:36:25 am »
If I were to spend hours making a server, with a new magic system, new quests, new map, etc. How many people would play it?

I have this idea for a all magic-ish based server, and it would take a while to make it.

I would like atleast 10-ish people to do it, that is why I made a poll vote system.

I wouldn't have any admins on this world other then myself, but I probably wouldn't use it unless we did events.

There would be no rules against  macroing or griefing or anything. Just try to be civil, but if you are a precious little snowflake and get your feelings hurt, too bad.

General Chat / The Truth Revealed
« on: March 03, 2016, 12:09:43 am »
It can no longer be concealed.

RPGWO V6 / V7 / How do I get over my depression?
« on: February 18, 2016, 11:41:44 pm »
My morale is -2 now.

RPGWO V6 / V7 / Smoke in Caves
« on: February 18, 2016, 06:25:21 pm »
You should make a ventilation item so I can have my campfire underground lol.

RPGWO V6 / V7 / Hurry up and wipe that wolf.
« on: January 22, 2016, 04:26:57 pm »
So I have something to do with my pathetic existence...."Gary Jules - Mad World"

General Chat / Someone make a tigering server.
« on: January 01, 2016, 10:18:07 pm »

General Chat / Merry Crhsisntmaterialism
« on: December 27, 2015, 09:10:40 pm »

General Chat / Does anyone breath anymore?
« on: December 16, 2015, 06:06:38 am »
Oxygen is over rated.

General Chat / Instead of all the hate.
« on: October 16, 2015, 04:25:00 pm »
Instead of all the hate maybe we should all gather in a circle jerk and finish on kaios.

General Chat / Make a Joke Thread!!!
« on: August 19, 2015, 08:06:36 pm »
I hope the Indian Buffet is NAAN smoking!

RPGWO V6 / V7 / New Exp System: Final Thoughts
« on: July 29, 2015, 09:29:39 pm »
Well over all I like the new system, but I think it could use a little faster startup.

Of course this game isn't supposed to be easy, so overall i feel that the current system is okay.

RPGWO V6 / V7 / Requests V6
« on: July 20, 2015, 02:42:02 pm »
Not that these are necessary at this point in production, and I am not sure how hard it is to make something like this so if it would be a huge feat don't worry about it.

I would like it if there were a stack/stack all button incorporated into the game and containers it would be useful to have.

As said I know it isn't an important thing so don't worry about it if it would take long.

RPGWO V6 / V7 / I need help.
« on: June 29, 2015, 09:40:46 pm »
I really can't figure out how to get string.

Edit: I am a tigertard.

RPGWO V6 / V7 / Possible Bug Thread
« on: June 09, 2015, 05:47:02 pm »
So maybe we can post all of our bugs in one thread so that they are easier to find, at this point its kind of hard to differentiate bugs from things that just aren't added yet so this is just a place to post things you think may not be working properly.

General Chat / A Bit of Sophmoric Humour
« on: April 30, 2015, 02:00:54 pm »

RPGWO V6 / V7 / Random Suggestions
« on: April 12, 2015, 03:33:48 am »
One of my ideas would be to change how skill leveling works in RPGWO. Most players, in current rpgwo, make a half trader half fighter. Or all fighter only after they have made a full trader to make all of their gear.

The point is, it is inconvenient to repeatedly re-roll your characters to become the same thing just in a different order. Also I think community driven games are generally more fun. So my solution to this, is a couple different ways to re roll your character (in a way) to where it's not basically just restarting and to add reasons for people to stay a certain way instead of doing everything themselves.

Now at this point you are probably thinking,"This lazy mother tigerer", or "If you want an easy game that doesn't take time go play blah blah blah".

But the point is, most people like the idea of being to change what they are without having to restart and especially if this game is going to recieve an influx of new players.

I have thought of a couple ways to achieve this, free ways and ways to make money.

My first two ideas are kind of drastic, first off you would have to remove specialization and set a base exp rate for every skill. Now this sounds boring at first, but once you think about the possibilities, it sounds pretty cool (to me anyway).
First, you could add an affinity type thing for various classes, it wouldn't bar you from using specific skills or anything, but it may help add bonus effects or maybe faster training to certain skills and yes I know this idea is basically re adding specs in a cookie cutter style. The only difference would be the possibility for maybe a Swordsman Affinity could have more XX than a say Axe Affinity which would have less XX but more YY
this idea would require balancing(alot) to become viable to keep every one from being the same thing.

Another possibility for this is to add a kind of school/faction type thing to it which would have many other implemetations, but those will be mentioned later. The way this would effect skills would be various for each type of server and each type of character. First off whatever you may gain is based off of what your esteem with the faction. This would be different from say farming reputation on like WoW because you don't actually have to farm anything.You gain esteem simply by being in said faction for how ever amount of time, the only way to lose your esteem for said faction would be to betray it and join a different one or go rogue. Of course you won't lose everything whenever you leave the faction, giving reason to jump around from time to time.
For example if you were a fighter with swords and you went to a samurai faction you could gain a magical scroll or something that may make your sword skill raise faster(basically specing it) and maybe if you get even higher esteem in said faction you would get another scroll to double it again (double spec?). To clarify this idea, you wouldn't be able to say get a 2x 4x and 6x modifier at the same time. THAT WOULD JUST BE OP.

For example if there is Lesser EXP Scroll, Higher Exp Scroll, and Master Exp Scroll, for 3 different factions lets say Sword, Swimming, and Black Magic (cause tiger the system). You could only use one of each level scroll at a time. With this example I could have a Lesser Sword Scroll, Higher Swimming Scroll, and Master Black Magic Scroll.

I have a couple more ideas, but I need to collect them more before typing them to make them sound less random.

RPGWO 2 / Can anyone help me?
« on: January 26, 2015, 04:05:09 pm »
I can't connect to the game because I don't have the client.exe because the download server for the file is down(I guess).

If someone could either link a download to me for the client2 and client 1.15 that would be awesome.

RPGWO Chat / Am I the last one alive?
« on: March 19, 2014, 05:44:44 pm »
Day... I don't know anymore... Its been nearly 2 weeks since the last post on rpgwo forums was made.

I feel I mite be the last one alive... but the search goes on for some sign of life.

As anybody out there?

RPGWO V4 / V5 / To Mickey, Just for future reference.
« on: July 12, 2013, 04:18:26 am »
I am sure you have already tested this, or someone has already told you... But I just wanted to say V5 works both on Windows 8 and Windows 8.1 Preview...

I just figured this would be some valuable information if you weren't already aware.


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