Author Topic: Debugging  (Read 4688 times)

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Offline Roarion

Debugging
« on: September 26, 2011, 05:47:48 pm »
WARNING_modTame_Init: stage=34: (0,0,0)
WARNING:modMONSTER_Init: Treasure#: s1=Treasure2=Gold

Anyone have any idea on these? The rest of the problems i had were pretty easy to correct but these two have me stumped.
Asylum - lvl 33 Thrower
Pyramid - lvl 40 Scythe
Dementia - lvl 69 Spear
Nexus V2 - lvl 61 Stealth
Rebirth - lvl 72 Bow
Ganymede - lvl 56 Mage
Hex - lvl 1000 Admin
Future - lvl 1000 Admin
Retired - Unless V6 pulls a miracle

Offline Kaios

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Re: Debugging
« Reply #1 on: September 26, 2011, 07:51:33 pm »
hi
(Insert witty signature here)

Offline Roarion

Re: Debugging
« Reply #2 on: September 27, 2011, 08:26:47 am »
Asylum - lvl 33 Thrower
Pyramid - lvl 40 Scythe
Dementia - lvl 69 Spear
Nexus V2 - lvl 61 Stealth
Rebirth - lvl 72 Bow
Ganymede - lvl 56 Mage
Hex - lvl 1000 Admin
Future - lvl 1000 Admin
Retired - Unless V6 pulls a miracle

Offline Kalose

Re: Debugging
« Reply #3 on: September 27, 2011, 04:57:00 pm »
seems you have changed your treasure files yeah. if you have then did you go through the monster list and check all monsters drops. or you have changed a drop of a monster and not spelled it the same way as its spelt in your treasure list. also from looking its your currency drop or "gold". so maybe you changed the item name in your item ini from gold to something else. hope its one of those 3 =D

Offline Roarion

Re: Debugging
« Reply #4 on: September 27, 2011, 07:53:29 pm »
Ehh cant seem to find the error I'm using the default currency (gold) and have checked all the monster.ini's that i have changed. Also ive made almost no changes to the treasure.ini ill just let it be for now haha. Thanks btw.
Asylum - lvl 33 Thrower
Pyramid - lvl 40 Scythe
Dementia - lvl 69 Spear
Nexus V2 - lvl 61 Stealth
Rebirth - lvl 72 Bow
Ganymede - lvl 56 Mage
Hex - lvl 1000 Admin
Future - lvl 1000 Admin
Retired - Unless V6 pulls a miracle

Offline Greatest

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Re: Debugging
« Reply #5 on: September 27, 2011, 08:14:47 pm »
gold isn't the same as Gold...could be a simple capitalization issue
why does Fox keep cancelling good shows?

Offline Roarion

Re: Debugging
« Reply #6 on: September 30, 2011, 10:19:34 am »
gold isn't the same as Gold...could be a simple capitalization issue
That's most likely the issue then. Weird thing is that "gold" is on most of the monsters i didn't change. Ill try editing them all quick thanks.
Asylum - lvl 33 Thrower
Pyramid - lvl 40 Scythe
Dementia - lvl 69 Spear
Nexus V2 - lvl 61 Stealth
Rebirth - lvl 72 Bow
Ganymede - lvl 56 Mage
Hex - lvl 1000 Admin
Future - lvl 1000 Admin
Retired - Unless V6 pulls a miracle

Offline Roarion

Re: Debugging
« Reply #7 on: September 30, 2011, 10:40:58 am »
Changing every "gold" to "Gold" didn't seem to matter.
Asylum - lvl 33 Thrower
Pyramid - lvl 40 Scythe
Dementia - lvl 69 Spear
Nexus V2 - lvl 61 Stealth
Rebirth - lvl 72 Bow
Ganymede - lvl 56 Mage
Hex - lvl 1000 Admin
Future - lvl 1000 Admin
Retired - Unless V6 pulls a miracle

Offline Greatest

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Re: Debugging
« Reply #8 on: September 30, 2011, 12:20:19 pm »
 :P worth a try, not even going to mention how many times I've had to rewrite lines of code because I couldn't find the problem then went back later and noticed I had missed a semicolon...its always something small, thats why its so hard to find/fix problems

but looking at it seems you should have changed 'Gold' to 'gold', not the other way around...you want the 1 thats in your item.ini(but since you've already changed all the others to 'Gold' might be easier to change it in your item.ini now)
why does Fox keep cancelling good shows?

Offline @@Admin Nash

Re: Debugging
« Reply #9 on: September 30, 2011, 03:11:08 pm »
Find and replace feature is your friend

Offline Roarion

Re: Debugging
« Reply #10 on: October 02, 2011, 08:55:02 pm »
I just ended up redoing all the monster ini's that i wanted and making my own file of 200 some. Seems to have fixed the gold issue. Still have the   WARNING_modTame_Init: stage=34: (0,0,0)  thanks for the help!
Asylum - lvl 33 Thrower
Pyramid - lvl 40 Scythe
Dementia - lvl 69 Spear
Nexus V2 - lvl 61 Stealth
Rebirth - lvl 72 Bow
Ganymede - lvl 56 Mage
Hex - lvl 1000 Admin
Future - lvl 1000 Admin
Retired - Unless V6 pulls a miracle

Offline Senkei

Re: Debugging
« Reply #11 on: October 03, 2011, 12:47:33 am »
Ya guys thnxs!

Offline Roarion

Re: Debugging
« Reply #12 on: October 03, 2011, 08:07:30 am »
Ya guys thnxs!
The walruss continue to troll the threads like usual /e sighs *locks topic*
Asylum - lvl 33 Thrower
Pyramid - lvl 40 Scythe
Dementia - lvl 69 Spear
Nexus V2 - lvl 61 Stealth
Rebirth - lvl 72 Bow
Ganymede - lvl 56 Mage
Hex - lvl 1000 Admin
Future - lvl 1000 Admin
Retired - Unless V6 pulls a miracle

Offline Roarion

Re: Debugging
« Reply #13 on: October 03, 2011, 08:08:42 am »
lmao walruss... haha good filter system  :)
Asylum - lvl 33 Thrower
Pyramid - lvl 40 Scythe
Dementia - lvl 69 Spear
Nexus V2 - lvl 61 Stealth
Rebirth - lvl 72 Bow
Ganymede - lvl 56 Mage
Hex - lvl 1000 Admin
Future - lvl 1000 Admin
Retired - Unless V6 pulls a miracle