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Nah, adding range to harm is stupid. White magic is the easiest magic to macro and specializing it makes it even easier. There have been white mages before on servers where someone managed to convince an admin to add in some of the existing offensive white mage spells and give more range to the basic ones (harm, blind, ice) and it's completely overpowered.
Also, Harm has no line-of-sight restrictions, so you can harm targets though doors, walls, monsters, players, etc. Black magic spells get blocked. That the main reason Harm is short range (I remember now)