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Author Topic: Where The Game Went Wrong  (Read 654 times)
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Kaios
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« on: April 07, 2010, 07:14:40 pm »

Version 0.78  (12/12/02)
· fixed bugs with locksmith keyer on ground and chests
· standing close to fire will warm you up, the longer you stand next to a fire the more warmth "fuel" you get thus you stay warmer longer after you leave the fire
· I am working on a final list of features I want for my game to make it version 1.0, I have finished going through my lists and will now review the appeals. This is only covering features, NOT content. Content like more weapons and such can always be added at anytime
· UT has been promoted to @@@ and is now the official Content Manager. He has the ability to make monsters, items, etc for the game. I have given him free reign over the world to do what he wants… sorry. I will still be involved with content but just not as much. Just time for someone else to lead things content wise.

Credit for this revelation goes to Repth.
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Dose
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« Reply #1 on: April 08, 2010, 03:27:02 pm »

Kaios, hi. I agree with you tiger UT
« Last Edit: April 08, 2010, 03:34:32 pm by Dose » Logged
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« Reply #2 on: April 11, 2010, 05:53:33 am »

UT is cool.
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Falcon
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« Reply #3 on: July 09, 2010, 04:12:04 am »

somtimes when he doesnt ban u for no reason  Smiley Smiley Smiley
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               I             I
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peetered
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« Reply #4 on: July 24, 2010, 09:36:15 pm »

You have to be really cautious with UT. You can't annoy him the slightest. and if you don't you'll get along with him Smiley
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1st Steeltide-lvl 28 Thrower
1st Phobos-lvl 22 Sword
2nd Phobos-lvl 28 Mage
1st Shadow- lvl 21 Thrower
Core I-lvl 38 Close Combat
Core II-lvl 23 Close Combat
Nexus-lvl 52 throw
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« Reply #5 on: July 29, 2010, 05:56:36 pm »

And part 2 of where the game went wrong:
Quote
Server Changes

January 2010
By: Mickey   
I am closing my server and moving the website to UT's machine. Things have been pretty slow and I am busy on other projects so the $110 a month is no longer worth it.
One of those projects is a new client for RPGWO using Silverlight, targeting social networks. We'll see what happens.
If you are having trouble with the updater then get the new updater.zip from the download section.
Thanks for playing!
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@@@Admin Jon
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« Reply #6 on: July 29, 2010, 05:59:32 pm »

Nah that's the future of games on social networks. Downloadable games are dead now unless they are backed by large companies and large development teams
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Bucket
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« Reply #7 on: July 29, 2010, 09:06:10 pm »

Nah that's the future of games on social networks. Downloadable games are dead now unless they are backed by large companies and large development teams

Makes sense, but that's completely false.
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Kaios
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« Reply #8 on: July 29, 2010, 11:27:48 pm »

And part 2 of where the game went wrong:
Quote
Server Changes

January 2010
By: Mickey   
I am closing my server and moving the website to UT's machine. Things have been pretty slow and I am busy on other projects so the $110 a month is no longer worth it.
One of those projects is a new client for RPGWO using Silverlight, targeting social networks. We'll see what happens.
If you are having trouble with the updater then get the new updater.zip from the download section.
Thanks for playing!
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Falcon
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« Reply #9 on: August 13, 2010, 02:13:53 am »

Kaios got another one right
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ROFL:LOL:ROFL:LOL:ROFL
                  ^
L     /----------------\
O ===                []   \
L       \             0====O\
          \_______________]
               I             I
           -----------------/

My roflcopter, i gun you down when you turn your back Grin
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