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« on: November 24, 2020, 11:17:33 am »
It progressed at the same speed oddly enough and the difficulty was set like that early on for a reason. We had ALOT of vendors and traders as a result! I would see it feeling painful playing alone. Its a system thats ment for a community. The server will run as a ladder systems similar to diablo esc games. So on a 4 month window. Maybe longer if people want but 4 months is about peek play for everyone. Long enough for try hards to get to 100 and others to enjoy at there own pace. With each reset will be balance changes and quest. We already have a long list of changes some already done. Will put the list of changes out a week before launch. This will be "season" 2. Some clef notes would be gold is slightly increased lower lvls, lowered on some higher end mobs. Might adjust monster drop jewels down slightly, they scale alittle to quick. Stealth will cost enough points so some one can only spec stealth and not an attack. This is a choice based on the input of the 3 highest stealth players on the server, one who was top lvl by far.